Recursion 2.0 Logo
RECURSION 2.0
  • Competition
  • Seminar
  • FAQ
  • About Us
Competition
Seminar
FAQ
About Us
Recursion 2.0 LogoRECURSION 2.0

Tautan cepat

  • Beranda
  • Competitive Programming
  • Capture the Flag
  • ICT Business Plan
  • UI/UX
  • Seminar
  • FAQ
  • About Us

Sosial Media

  • recursion.uh
  • recursion.uh

Kontak Kami

  • +62 851-7341-5057 (Arun)
  • +62 831-6291-9227 (Fikar)
  • recursionifuh@gmail.com
© Recursion 2.0 Semua hak dilindungi undang-undang.
Background Decoration
Background Decoration

RECURSION

Intelligence Sphere: Crafting the Future of Smart Digital Ecosystem

Remaining Registration Time

00
:
00
:
00
:
00
Background Decoration

What isRECURSION

Maskot

RECURSION (Red Campus Futurist Informatics Competition) is an annual premier IT competition organized by the Informatics Student Association of Hasanuddin University. As a highly anticipated technology event in Indonesia, it has continually evolved to become a core part of the university innovation culture. Every year, we strive to deliver a dynamic platform with the aim of challenging Indonesian students to design futuristic technology solutions based on digital innovation. This year, RECURSION proudly carries the theme “Intelligence Sphere: Crafting the Future of Smart Digital Ecosystem” to empower the next generation of innovators in building creative systems that will shape our digital landscape.

800+

Participants

300+

Teams

67+

Universities

Background Decoration
Background Decoration

Competition

Competitive Programming

Competitive Programming

Competitive Programming is a competition that evaluates the coding abilities and computational logic of its participants by challenging them to solve complex tasks using mathematical concepts, algorithms, and data structures.

Capture The Flag

Capture The Flag

Capture the Flag is a cybersecurity competition that requires competitors to crack technical challenges mimicking authentic digital security scenarios to uncover hidden flags and enhance their problem solving capabilities.

UI/UX

UI/UX

UI/UX Competition is A User Interface and User Experience competition that challenges participants to research user needs and create visually appealing, highly usable product prototypes to effectively solve specific problems.

ICT Business Plan

ICT Business Plan

ICT Business Plan is a strategic proposal or competition where participants develop a comprehensive technology driven business model to solve real world problems, detailing the market potential, financial viability, and operational roadmap for a digital product or service.

Competitive Programming

Competitive Programming

Competitive Programming is a competition that evaluates the coding abilities and computational logic of its participants by challenging them to solve complex tasks using mathematical concepts, algorithms, and data structures.

Capture The Flag

Capture The Flag

Capture the Flag is a cybersecurity competition that requires competitors to crack technical challenges mimicking authentic digital security scenarios to uncover hidden flags and enhance their problem solving capabilities.

UI/UX

UI/UX

UI/UX Competition is A User Interface and User Experience competition that challenges participants to research user needs and create visually appealing, highly usable product prototypes to effectively solve specific problems.

ICT Business Plan

ICT Business Plan

ICT Business Plan is a strategic proposal or competition where participants develop a comprehensive technology driven business model to solve real world problems, detailing the market potential, financial viability, and operational roadmap for a digital product or service.

Competitive Programming

Competitive Programming

Competitive Programming is a competition that evaluates the coding abilities and computational logic of its participants by challenging them to solve complex tasks using mathematical concepts, algorithms, and data structures.

Capture The Flag

Capture The Flag

Capture the Flag is a cybersecurity competition that requires competitors to crack technical challenges mimicking authentic digital security scenarios to uncover hidden flags and enhance their problem solving capabilities.

UI/UX

UI/UX

UI/UX Competition is A User Interface and User Experience competition that challenges participants to research user needs and create visually appealing, highly usable product prototypes to effectively solve specific problems.

ICT Business Plan

ICT Business Plan

ICT Business Plan is a strategic proposal or competition where participants develop a comprehensive technology driven business model to solve real world problems, detailing the market potential, financial viability, and operational roadmap for a digital product or service.

Total Prize Pool

Trophy

00.000.000

Background Decoration

Seminar

COMING SOON

Timeline Recursion

Registrasi Batch 1

Registrasi Batch 1

1 Sept – 25 Sept

Registrasi Batch 2

Registrasi Batch 2

28 Sept – 11 Okt

Kelengkapan Berkas & Proposal

Kelengkapan Berkas & Proposal

1 Sept – 13 Okt

Pengumpulan Pitch Deck

Pengumpulan Pitch Deck

12 Okt – 13 Okt

Review & Penilaian

Review & Penilaian

14 Okt – 24 Okt

Warm Up CP

Warm Up CP

22 Okt

Penyisihan CP

Penyisihan CP

24 Okt

Pengumuman Finalist

Pengumuman Finalist

26 Okt

Technical Meeting (TM)

Technical Meeting (TM)

27 Okt

Pengumpulan PPT & Video MVP

Pengumpulan PPT & Video MVP

28 Okt – 30 Okt

Warm Up CTF

Warm Up CTF

30 Okt

Final Stage

Final Stage

31 Okt

Pengumpulan Write Up CTF

Pengumpulan Write Up CTF

1 Nov

Review WriteUp CTF

Review WriteUp CTF

2 Nov – 3 Nov

Awardee

Awardee

7 Nov

Official Sponsor

This event is made possible through the generous support of our strategic partners who share a common vision of advancing digital talent and technological innovation for the future.

Sponsor 1
Sponsor 2
Sponsor 3
Sponsor 4
Sponsor 5
Sponsor 6
Sponsor 1
Sponsor 2
Sponsor 3
Sponsor 4
Sponsor 5
Sponsor 6
Sponsor 1
Sponsor 2
Sponsor 3
Sponsor 4
Sponsor 5
Sponsor 6

Media Partner

We are incredibly grateful to our media networks for their continuous support in broadcasting our mission and connecting us with tech enthusiasts everywhere.

Media Partner 1
Media Partner 2
Media Partner 3
Media Partner 4
Media Partner 5
Media Partner 6
Media Partner 1
Media Partner 2
Media Partner 3
Media Partner 4
Media Partner 5
Media Partner 6
Media Partner 1
Media Partner 2
Media Partner 3
Media Partner 4
Media Partner 5
Media Partner 6
Background Decoration
Background Decoration

Frequently Asked Question

RECURSION 2.0 adalah kegiatan tahunan terbesar yang diselenggarakan oleh Departemen Teknik Informatika Universitas Hasanuddin, mencakup kompetisi IT tingkat nasional dan Seminar Nasional.

RECURSION 2.0 terbuka untuk seluruh mahasiswa aktif (D3/D4/S1) serta siswa SMA/SMK/sederajat dari seluruh perguruan tinggi dan sekolah di Indonesia.

RECURSION 2.0 menghadirkan 4 cabang lomba utama, yaitu Competitive Programming (CP), Capture The Flag (CTF), UI/UX Design, dan ICT Business Plan.

Tahap pendaftaran dan penyisihan dilaksanakan secara online. Pelaksanaan babak final dan awarding disesuaikan dengan ketentuan masing-masing cabang lomba.

Background Decoration
Background Decoration
Background Decoration

Got Specific Question? Contact Here

Contact us if got a question or issues around the Recursion 2.0 event

Enter the loop of
infinite possibilities.

Step into the next iteration. Unleash your team's
infinite potential at Recursion 2.0.